
ABOUT ME
Hi! My name is Patrick and I'm a CG Artist and technical generalist focused on character modeling, rigging, and world building.
I'm proficient at technical problem solving and I enjoy dipping my fingers into all aspects of the CG pipeline to ensure a smooth and production ready workflow.
I get a lot of inspiration from various things and mediums but some of my all time favorites are genres like Cyberpunk and the neo-noir!
SKILLS
- Autodesk Maya
- Zbrush
- Substance Painter
- Adobe Photoshop
- Basic Python and Mel scripting
PROJECT CREDITS
2D Animation Short Film: “Aftershock” 2023
ArtCenter College of Design
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Worked in a team of modelers to create a detailed set in 3D for background artists to draw and paint over.
3D Animation Short Film: “TallWall” 2024
ArtCenter College of Design
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Worked as a rigging artist in a small team to rig various characters and
props.
2D Animation Short Film: “MeatCute” 2024
Artcenter College of Design
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Worked as CG Lead, directing a small team to create 3D sets for layout and background artists to draw and paint over.
3D Animation Short Film: “Dokkaebi” 2025
ArtCenter College of Design
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Responsible for rigging characters and props.
WORK EXPERIENCE
Teaching Assistant 01/2023 - 12/2025
ArtCenter College of Design
Teaching Assistant for Modeling 1 Class led by Paul Schoeni,
Lighting 1 Class led by Corey Butler and Modeling 2 Class led by
Matthew Paulson
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Assisted students in their projects during and outside class hours while also assisting the professors in weekly check-ins with the students.