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ABOUT ME

Hi! My name is Patrick and I'm a CG Artist and technical generalist focused on character modeling, rigging, and world building. 

I'm proficient at technical problem solving and I enjoy dipping my fingers into all aspects of the CG pipeline to ensure a smooth and production ready workflow.

I get a lot of inspiration from various things and mediums but some of my all time favorites are genres like Cyberpunk and the neo-noir! 

SKILLS

- Autodesk Maya
- Zbrush
- Substance Painter
- Adobe Photoshop
- Basic Python and Mel scripting

PROJECT CREDITS

2D Animation Short Film: “Aftershock” 2023

ArtCenter College of Design

  • Worked in a team of modelers to create a detailed set in 3D for background artists to draw and paint over.

 

3D Animation Short Film: “TallWall” 2024

ArtCenter College of Design

  • Worked as a rigging artist in a small team to rig various characters and

                 props.

 

2D Animation Short Film: “MeatCute” 2024

Artcenter College of Design

  • Worked as  CG Lead, directing a small team to create 3D sets for layout and background artists to draw and paint over.

 

3D Animation Short Film: “Dokkaebi” 2025

ArtCenter College of Design

  •  Responsible for rigging characters and props. 

WORK EXPERIENCE
Teaching Assistant 01/2023 - 12/2025

ArtCenter College of Design

Teaching Assistant for Modeling 1 Class led by Paul Schoeni, 

Lighting 1 Class led by Corey Butler and Modeling 2 Class led by

Matthew Paulson

  • Assisted students in their projects during and outside class hours while also assisting the professors in weekly check-ins with the students.

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